Sunday, August 25, 2024

Bug fixes, and teaser for Arborwatch Reimagined!

 This has been a busy week, especially last weekend, after I released ODOS. 

I discovered TONS of bugs as soon as I released it, which meant a whole bunch of updates on Nexus. I am more confident now that it is at least fully functional.

There are still a few typos to fix (like the dagger displays showing "Longsword"... oops), but I'm waiting on that one until I have a few more things to fix before doing an update.

Arborwatch Reimagined

Meanwhile, since several people asked for it, I am making a showcase house mod, so that people can load it up in the CS and see how everything is set up. However, what started off as a quick thing has turned into a full blown overhaul of Arborwatch... which I am planning on releasing as soon as it is done.

Here's a little teaser of the sitting area of Arborwatch Reimagined!


Arborwatch Reimagined will be using ODOS to get tons of displays and bookcases. And all the decoration in the house will use Dynamic Static Objects, which means that as you bring back random loot, the house will progressively get more and more decorated! 

You may actually go and shop for cups and plates for once! Or just steal them, I wont judge, but the gods will...


Some of the changes to Arborwatch are:

  • Full kitchen where the dining room was

  • Dining room moved near the window 

  • Cozier sitting area with displays and fireplace 

  • Bedroom upgrade changed to Study and Library, with added enchanting and spellmaking

  • Overhauled Suite with more storage and mannequins

  • Added a new upgrade: basement. It will have more displays, and maybe a vault that shows wealth? (Still deciding on that)

 I'll be thinking of more things to add, but I don't want this mod to take too long, because I do want to get to my Big Mod, SoCV!

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